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All patches for chapter 2 -test! - Milena - 01.04.2010 Here are all the bugfixes you need for the testversion of chapter 2, please extract and put them in the NWN2-override: www.wyitde.vs120091.hl-users.com/upload/newskciptsforoverride.zip www.wyitde.vs120091.hl-users.com/upload/twofilesforoverride.zip www.wyitde.vs120091.hl-users.com/upload/s_schalttafel.DLG RE: All patches for chapter 2 -test! - Manne - 15.04.2010 (01.04.2010, 11:39)Milena schrieb: Here are all the bugfixes you need for the testversion of chapter 2, please extract and put them in the NWN2-override: Played some tonight. Dialogue with Coach Man "Wir follow the ..." City Coach Station Mountain Pass Transistion "Weiter nach oben" Transition marker Greycloak Mountains door behind golem "Eingang" Door Greycloak Mountains on bridge "Cougar Führer" On Brigde Greycloak Mountains Bear Cave "Leiche" Skeleton To the Mountain Valley Transistion Zum Gebirgstal Return Mountain Valley Transistion Zurück in die Berge Cave behind waterfall Cooking pot without real name Load Screen for Hidden Cave 2da missing hidden cave Large cave NW medium chest surrounded by gold no gold? RE: All patches for chapter 2 -test! - Milena - 15.04.2010 Thank you very much! I will correct this today . Edit:in the medium chest there is a Lesser Sceptre of Lightning and some other stuff. I don`t find an empty chest in the Hidden Cave, sorry. RE: All patches for chapter 2 -test! - Manne - 15.04.2010 (15.04.2010, 08:37)Milena schrieb: Thank you very much! I will correct this today . No I meant that the chest is surrounded by gold! But you can't pick any gold up. It's all in the details ... I like details. RE: All patches for chapter 2 -test! - Milena - 15.04.2010 Ah, ok, I misunderstood ! RE: All patches for chapter 2 -test! - Manne - 15.04.2010 Erir to Anna of Cytrion "Well Anna of Cytrin listen closely:I don't feel ... missing space after colon/doppelpunkt Description - Examine - for Esaniel, Aril and nearby Guard is in German Door Out in Guard Tower description Puerta Castillo Interior Talking to Erir in Cell for noone can exist without a soul [no one] Bucket in cell behind curtain, is it supposed to do anything? Trap Door in room with cobwebs Geheime Falltür Ladder room cobwebs with spiders and armoires "Wieder nach oben" RE: All patches for chapter 2 -test! - Manne - 15.04.2010 Well, that's it! I didn't find any more obvious bugs. Nice module! If it was me I would add some more details, things to interact with. There are perhaps too many "strategically placed" dead bodies with healing potions But don't let my sentiments stop you from publishing it! It will fit nicely and people who played the first chapter are anxious to play it. I didn't run through every possible course of action. I don't have time just now. Good luck! RE: All patches for chapter 2 -test! - Milena - 15.04.2010 I can take some of the healing-potions away . It`s because many of the german Players founds the fights hard and have problems. I think, in the following chapters there are more things to interact, especially in chapter 4 +6. RE: All patches for chapter 2 -test! - Manne - 16.04.2010 (15.04.2010, 23:47)Milena schrieb: I can take some of the healing-potions away . It`s because many of the german Players founds the fights hard and have problems. I think, in the following chapters there are more things to interact, especially in chapter 4 +6. Well done either way! You know it's good when you forget that you are supposed to be beta-testing and hunting for bugs |