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Normale Version: All patches for chapter 2 -test!
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(01.04.2010, 11:39)Milena schrieb: [ -> ]Here are all the bugfixes you need for the testversion of chapter 2, please extract and put them in the NWN2-override:
www.wyitde.vs120091.hl-users.com/upload/newskciptsforoverride.zip


www.wyitde.vs120091.hl-users.com/upload/twofilesforoverride.zip


www.wyitde.vs120091.hl-users.com/upload/s_schalttafel.DLG


Played some tonight.

Dialogue with Coach Man "Wir follow the ..." City Coach Station

Mountain Pass Transistion "Weiter nach oben" Transition marker

Greycloak Mountains door behind golem "Eingang" Door

Greycloak Mountains on bridge "Cougar Führer" On Brigde

Greycloak Mountains Bear Cave "Leiche" Skeleton

To the Mountain Valley Transistion Zum Gebirgstal
Return Mountain Valley Transistion Zurück in die Berge

Cave behind waterfall Cooking pot without real name

Load Screen for Hidden Cave 2da missing

hidden cave Large cave NW medium chest surrounded by gold no gold?
Thank you very much! I will correct this today Smile.
Edit:in the medium chest there is a Lesser Sceptre of Lightning and some other stuff. I don`t find an empty chest in the Hidden Cave, sorry.
(15.04.2010, 08:37)Milena schrieb: [ -> ]Thank you very much! I will correct this today Smile.
Edit:in the medium chest there is a Lesser Sceptre of Lightning and some other stuff. I don`t find an empty chest in the Hidden Cave, sorry.

No I meant that the chest is surrounded by gold! But you can't pick any gold up. It's all in the details ... Smile I like details.
Ah, ok, I misunderstood Laugh!
Erir to Anna of Cytrion "Well Anna of Cytrin listen closely:I don't feel ... missing space after colon/doppelpunkt

Description - Examine - for Esaniel, Aril and nearby Guard is in German

Door Out in Guard Tower description Puerta Castillo Interior

Talking to Erir in Cell for noone can exist without a soul [no one]

Bucket in cell behind curtain, is it supposed to do anything?

Trap Door in room with cobwebs Geheime Falltür

Ladder room cobwebs with spiders and armoires "Wieder nach oben"
Well, that's it! I didn't find any more obvious bugs. Nice module! Smile If it was me I would add some more details, things to interact with. There are perhaps too many "strategically placed" dead bodies with healing potions Wink But don't let my sentiments stop you from publishing it! It will fit nicely and people who played the first chapter are anxious to play it.

I didn't run through every possible course of action. I don't have time just now. Good luck!
I can take some of the healing-potions away Wink. It`s because many of the german Players founds the fights hard and have problems. I think, in the following chapters there are more things to interact, especially in chapter 4 +6.
(15.04.2010, 23:47)Milena schrieb: [ -> ]I can take some of the healing-potions away Wink. It`s because many of the german Players founds the fights hard and have problems. I think, in the following chapters there are more things to interact, especially in chapter 4 +6.

Well done either way! You know it's good when you forget that you are supposed to be beta-testing and hunting for bugs Smile